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Bio

Rose is an Unreal Generalist specialising in virtual production and environments. 

Equipped with a strong foundation in cinematic language alongside experience working with director and DoP on the Brain bar, she has a strong eye for detail and a thorough understanding of the VFX pipeline. She possesses both the artistic and technical skills to work on all aspects of a photoreal asset or shot.

Drawn by the visual storytelling element within worldbuilding, she pursued a VFX MA at the National Film and Television School a BA in Fine Art at Central Saint Martins. Prior to MA, she worked as a Project Manager managing XR/ AR, experiential and games projects.


Contactrosehung.vfx@gmail.com